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AI Insights · Timothy · July 2022

Top 5 Roguelike Games Performance in Chile Q2 2022

Discover the performance trends of the top 5 Roguelike games on a unified platform in Chile during Q2 2022, including weekly downloads, revenue, and active users.

Top 5 Roguelike Games Performance in Chile Q2 2022

During Q2 2022, the top 5 Roguelike games in Chile demonstrated varied performance across weekly downloads, revenue, and active users. Here’s a closer look at each game's metrics based on data from Sensor Tower.

Diablo Immortal by Blizzard Entertainment saw a significant start with weekly downloads peaking at approximately 71K in the first week of June. However, downloads declined to around 4.4K by the end of the month. Weekly revenue was highest in the first week at about $30K, gradually decreasing to roughly $22K by late June. Active user numbers also declined from 66.8K to 24.6K throughout the month.

Soul Knight from 泽阳 李 maintained steady weekly downloads, peaking at around 4.8K in the last week of June. The app's weekly revenue hovered around $500 to $650, with a slight dip to $516 in the final week. Active users remained relatively stable, fluctuating between 50K and 54K.

https://app.sensortower.com/overview/6145a54aaa23b56cc8117b6a?country=US by HABBY saw a notable spike in weekly downloads in early June, reaching up to 3.7K before dropping to around 493 by the end of the month. Revenue peaked at about $1.5K in early June and then decreased to approximately $779. Active users showed a similar trend, peaking at 10.5K before declining to 4.9K.

Tailed Demon Slayer from NSTAGE Inc. experienced a decline in both downloads and active users. Weekly downloads started at around 3.8K in early April, dropping to about 138 by late June. Revenue also saw a significant drop, from $988 in early April to approximately $271 by the end of June. Active users followed this downward trend, decreasing from 6.8K to 1.7K.

RAID: Shadow Legends by Plarium Global Ltd. maintained a steady performance in weekly downloads, fluctuating between 948 and 1.5K. Revenue was highest at around $3.9K in late May but saw a decline to approximately $1.5K by the end of June. Active users remained relatively stable, ranging between 2.3K and 3.0K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022